David de Souza

56 Mental Models for Persuasion

2020-02-27 · first published on 8020.co

Persuasion was a skill taught by ancient Greeks. They believed it to be critical to human happiness due to its power to filter the best ideas and avoid coercion and civil unrest.

If you want your ideas to be taken seriously you need to learn how to persuade. Persuasion is no longer taught in schools, but I’ve distilled the core principles from the best books on the subject.

I've scoured second-hand books shops and spent hours looking for expert sources of persuasion. If you think I've missed a book please do let me know in the comments as I am always looking to refine my thinking and this list.

The Books:

  1. Pre-suasion
  2. Influence
  3. Age of Propaganda
  4. The Process of Persuasion
  5. The Hidden Persuaders
  6. The Art of Manipulation
  7. Thank You for Arguing
  8. The Catalyst
  9. Breakthrough Advertising
  10. The Forbidden Keys to Persuasion
  11. The One Sentence Persuasion Course
  12. Persuasive Copywriting
  13. Win Bigly: Persuasion in a World Where Facts Don't Matter
  14. Made to Stick: Why Some Ideas Survive and Others Die
  15. Contagious: Why Things Catch On
  16. Yes!: 50 Scientifically Proven Ways to Be Persuasive

I've studied these books and distilled the core principles from each. I've deleted any overlapping principles to produce this ultimate guide on the 80/20 of persuasion:

56 Mental Models for Persuasion:

  1. Action & Reaction: Newton's Third Law
  2. Activation Energy
  3. Agenda Setting Theory
  4. Algorithms
  5. Alloying
  6. Anchoring
  7. Association
  8. Attentional Bias
  9. Authority
  10. Availability Heuristic
  11. Choice Architecture
  12. Commitment & Consistency Bias
  13. Confirmation Bias
  14. Critical Mass
  15. Curiosity Instinct
  16. Denial
  17. Desire
  18. Ecosystems
  19. Ego
  20. Emotions: Anger, Calm, Fear, Guilt, Hope, Mystery, Resentment, Revenge, Sadness, Shame, Smugness, Uncertainty
  21. Evolution: Adaptation
  22. Evolution: Sexual Selection
  23. Feeback-Loops
  24. First Conclusion Bias
  25. Flywheel Effect
  26. Incentives
  27. Inversion
  28. Language Instinct
  29. Liking/Disliking
  30. Loss Aversion
  31. Mise-en-Place
  32. Momentum
  33. Narrative Instinct
  34. Niches
  35. Opportunity Cost
  36. Optionality
  37. Pareto Principle
  38. Randomness
  39. Reciprocity
  40. Resistance
  41. Sampling
  42. Scarcity
  43. Second-Order Thinking
  44. Seeing the Front
  45. Self-Preservation
  46. Sensitivity to Fairness
  47. Social Proof
  48. Status
  49. Supply & Demand
  50. System 1 vs System 2 Thinking
  51. Tendency to Minimize Energy Output
  52. The Ikea Effect
  53. The Map is Not the Territory
  54. Trust
  55. Velocity
  56. Vividness Bias
1. Action & Reaction: Newton's Third Law
2. Activation Energy
  1. Desire
  2. Lust
  3. Joy
  4. Love
  5. Esteem
  6. Compassion
3. Agenda Setting Theory
4. Algorithms
  1. It's as simple as
  2. Here's why...
  3. And, most important of all is the fact that
  4. Therefore...
  5. There is a basic underlying reason for this...
  6. They discovered in case after case that....
  7. This has been proven in thousands of studies

5. Alloying
6. Anchoring
7. Association
8. Attentional Bias
9. Authority
  1. A low number of speech errors (pauses help with this).
  2. Authoritative tone.
  3. Steady body posture.

10. Availability Heuristic
11. Choice Architecture
  1. Directing our thoughts to the relevant issues.
  2. Specifying the range of options.
12. Commitment & Consistency Bias
13. Confirmation Bias
14. Critical Mass
15. Curiosity Instinct
16. Denial
  1. The 1st line of defense is the denial of facts.
  2. The 2nd is to challenge the definition of the action.
  3. The 3rd is to question the quality of the action.
  4. The final defense is to question the right of the tribunal.
17. Desire
  1. They need to feel needed.
  2. They need a sense of hope when dealing with a difficult situation.
  3. They need a scapegoat.
  4. They need to be noticed and understood.
  5. They need to know things others (and they) aren't supposed to know. Ask a favor, make people feel important. Share a secret. Make a confession
  6. They need to be right. The instance someone feels like they are trying to be changed they feel they are "wrong" and resist.
  7. They need a sense of power. Give people a limited set of options that you decide - Hidden motivations are:

  8. Emotional Security

  9. Reassurance of Worth
  10. Ego Gratification
  11. Creative Outlets
  12. Sense of Power
  13. Roots
  14. Immortality - Often there is a conflict between our desires and persuasions. This conflict is the basis of all drama and human character. - "People don't change: only the direction of their desires do." - People pay less for soap compared to a cream. Soap only makes you clean while the cream sells the hope of beauty. You are buying the promise. We do not buy vegetables, we buy the hope of health. We do not buy a car, we buy the promise of prestige. - If we can control our desires we can safeguard from the tendencies that can hijack our health and relationships. - "When irrational acts are committed knowingly they become a delicious luxury."
18. Ecosystems
19. Ego
20. emotions
  1. High Arousal/Positive Emotions: Awe. Excitement. Amusement (humor)
  2. High Arousal/Negative Emotions: Anger. Anxiety. Disgust.
  3. Low Arousal/Positive Emotions: Contentment
  4. Low Arousal/Negative Emotions: Sadness - Find your reader's pain point and you've found your way into their emotions. - The job of the copywriter is not to create desire but to channel and direct it by taking hopes, dreams, fears and desires. - Don't tell the person how to feel, or not be afraid. Instead:

  5. Show evidence

  6. Offer support
  7. Tell stories - Those who give us the greatest sense of power gain more loyalty than those who demand it. - Emotional Refusal: Don't show the emotion the bully wants you to show. Look calm and you'll gain the audience's sympathy. - Don't pre-warn of the emotion you'll invoke, it will inoculate the listener. For example: This will make you laugh.
20.1 Emotions: Anger
  1. It calms the person, taking the wind out of their sails.
  2. It embarrasses them.
  3. The best response: "You are probably right" or "I guess you are right"
20.2 Emotions: Calm
20.3 Emotions: Fear
  1. Big Fear
  2. Identity
  3. Small Fear
  4. Aspirations
  5. Analogies
  6. Reason
  7. Hypocrisy
  8. Word Think - If we can't allay fears, tell the person that it is OK to be afraid. Don't tell someone not to be afraid.
20.4 Emotions: Guilt
  1. Making them seem like a hypocrite.
  2. Making them seem like someone who does not honor their word. - The propagandist offers a solution, a way of reducing dissonance, guilt or shame by:

  3. Giving to charity.

  4. Buying a car.
  5. Voting for a politician.
20.5 Emotions: Hope/Fear
20.6 Emotions: Mystery
20.7 Emotions: Resentment
20.8 Emotions: Revenge
20.9 Emotions: Sadness
20.10 Emotions: Shame
20.11 Emotions: SMUGGNESS
20.12 Emotions: Uncertainty
21. Evolution: Adaptation
22. Evolution: Sexual Selection
23. Feeback-Loops
24. First Conclusion Bias
25. Flywheel Effect
26. Incentives
  1. Appeal to self-interest.
  2. Appeal to their identities.
  3. Appeal to the person they want to be.
  4. Not being analytical.
  5. Creating empathy for 1 specific person (not a group).
  6. Highlight that the idea is associated with something they already feel strongly about.

27. Inversion
28. Language Instinct
  1. Don't tell how great something is, let the reader decide.
  2. Information, not emphasis.
  3. Evoke the emotional response you are looking for. Do not describe your emotions. Readers do not care how the writer is feeling.
  4. Don't say it was night: show the reader it was night by saying "the moon reflected in the lake". - Cognitive poetics have found rhyming leads to increased persuasion. - Instead of using "um" get in the habit of starting a sentence with "and" when being questioned. - Ads that contain the following words sell more products:

  5. New

  6. Quick
  7. Easy
  8. Improved
  9. Now
  10. Suddenly
  11. Amazing
  12. Introducing

29. Liking/Disliking
  1. Say what the audience already thinks.
  2. Making people feel comfortable.
  3. Controlling the atmosphere/situation to your best advantage. - You can enhance your likability with:

  4. Attractiveness - Grooming well.

  5. Similarities - Age, religion, politics, interests,
  6. Complement - Tell people you like them
  7. Contact - Familiarity usually results in greater liking
  8. Working together - Use 'we'

30. Loss Aversion

31. Mise-en-Place
  1. Ethos: Get the audience to like you through: shared values & identity + concern for their interest.
  2. Logos: Use logic and facts to make your case. We should do.... because of...
  3. Pathos: Use patriotism, anger and other emotions that result in action.
32. Momentum
33. Narrative Instinct
  1. It's difficult to argue against something that happened to a specific person unless we were there.
  2. We become distracted in the drama of the story and don't have the cognitive resources to reason or question, and we are therefore more likely to be persuaded.
34. Niches
35. Opportunity Cost
36. optionality
37. Pareto Principle
  1. The Challenge Plot: Contains obstacles that are daunting. This story inspires using courage and perseverance to overcome obstacles.
  2. The Connection Plot: A story about people that connects different demographics. This plot makes us want to help and be tolerant of others. This plot is about relationships with people.
  3. The Creativity Plot: This story's plot involves solving a problem that has been around for a long time.
38. Randomness
39. Reciprocity
  1. Significance: When a waiter gave two candies with the bill it increased tips by 3.3% (compared to no candy) to 14% with 2 candies.
  2. Unexpected: One candy was expected and so when a second was given it inflated the tip.
  3. Personalized: The more personalized the request, the more likely the person will agree. - A recipient places more value on a favor compared to the person who gave the favor initially. However, as time goes on the value decreases in the receiver's mind but increases in the givers. - Before you get to the toughest request (on a call to a customer service agent) tell the person how happy you are with their service and that you are going to write a letter of appreciation. After you have their manager's details, ask for one final request. - Start a chain of concessions. Offer a compromise on an issue (or an unrelated one) or admit you were wrong on a minor point or statistic. This will make people feel like they have beaten you and allow them to concede on something else without looking bad. - The foot in the door technique: Using small favors to encourage people to do larger ones.
40. Resistance
41. Sampling
42. Scarcity
  1. Say very little, just a question to guide discussion when needed.
  2. Wait until everything has been said and people are tired and ready to go home.
  3. At the right moment: Give back the best of what you've been given.
  4. Raise your hand and extend your fingers and say:
  5. 'It seems to be me that the matter under discussion involves 5 points...'
  6. The group will like your suggestions as it is mainly their own.
  7. A person can save face if at least one of the points can be used (even if partially) and credited to them.
43. Second-Order Thinking
44. Seeing the Front
45. Self-Preservation
  1. Satisfying Hunger
  2. Preserving youth and beauty
  3. Success
  4. Pride/vanity
  5. Kindness and Generosity
  6. Commanding - "We are most likely to find revolutions where a period of improving economic and social conditions is followed by a short sharp reversal in those conditions. It is not traditionally the most downtrodden people - who have come to see their deprivation as part of the natural order of things- who are especially liable to revolt. Instead, revolutionaries are more likely to be those who have been given at least some taste of a better life. When the economic and social improvements they have experienced and come to expect suddenly become less available, they desire them more than ever and often rise up violently to secure them.
46. Sensitivity to Fairness
47. Social Proof
48. Status
49. Supply & Demand

50. System 1 vs System 2 Thinking
  1. Peripheral: Little attention needed. persuasion is determined by simple cues. For example: watching TV while doing another task
  2. Central: The listener is careful and thoughtful in their consideration. In this situation, persuasion is determined by how well the message can stand up to scrutiny. - To help find a person's real motive, ask: 'Is there any other reason apart from [their initial one]'
51. Tendency to Minimize Energy Output
  1. Mental shortcuts - Our desire to converse mental energy.
  2. Rationalizing of thoughts and behavior - So they appear reasonable to ourselves and others. - We are cognitively lazy we accept a conclusion without any good reason. for example: "May I use the photocopier because I have copies to make". - Stereotypes are necessary. We can not analyze all information. We do not have the energy, time or capacity. - When making decisions we often rely on shortcuts when we are:

  3. Indifferent

  4. Tired
  5. Uncertain
  6. Rushed
  7. Distracted
  8. Stressed
52. The Ikea Effect
  1. Group discussion
  2. Role Play
  3. Asking the person to imagine.
  4. Questionnaires asking for your opinion.
  5. Contests that ask: Tell us why you like our company in 50 words.
53. The Map is Not the Territory
54. Trust
  1. Ethos: Present yourself as a good and trustworthy person
  2. Logos: Use logic and vivid historical imagery to illustrate points.
  3. Pathos - The message should take into account audiences' preexisting beliefs and emotions. - People have a 'latitude of acceptance' however this can be broken if the source is highly credible. - You can attack someone reputation without appearing to: "I'm not interested in making personal attacks, but I just want to....(the opposite of their bad character). - Mirroring increases trust. In negotiations mirroring resulted in deals 67% of the time compared to 13% (without mirroring). - When information is banned we have a greater need for that information and our perception towards that information is more favorable and believable.
55. Velocity
56. Vividness Bias